BrawlQuest is an MMORPG centred on brawling and questing in a 2d environment.
Go, Lua, Love2D
This was a solo project for most of its lifetime sparked by a love of atmosphere in games like World of Warcraft and the "chatroom" feel of Club Penguin, two games that I played extensively as a child and pre-teen.
Whilst at University I built the game out to a full scale 2d MMORPG, then scrapped it literally weeks before release over fears it wouldn't be good enough. In fairness, it probably wouldn't have been.
In 2021 I received funding to work on the game full-time alongside of my FreshPlay employees Dan, and we both spent 6 months building up to an early access release. I handled the server - rewritten in Go - and central game mechanics and business logic while Dan focused on the UI, along with frontend effects.
We released it in 2022. Unfortunately, it didn't sell particularly well and issues stemming from the lack of a NA server prevented it from growing as we needed it to.
The game is still available, but development has ceased. You can watch a video breakdown of the game's development here: https://www.youtube.com/watch?v=E3O0EmvyrDA